Tag Archives: Rifts RPG

Toon Tuesday: Wire Witch the Human Psi-Operator (Rifts)

I think the Operator O.C.C. is honestly my favourite of all that Rifts offers. While not mechanically or technologically inclined myself, I absolutely love playing characters who could rig up a weaponized vehicle or hack into a secure network! And I’ve never written a Psi-Operator, so this was a lot of fun! Note that I’ve started assigning locations to most gear. While it’s a pain, the fact of the matter is that a lot of it isn’t necessarily on your character’s person if they have a home or vehicle, and if you should have your backpack snatched, perhaps it’s good not to store everything in it?

EDIT 10/2014: I have played this character and found her to be a lot of fun! Very comprehensive skills and an excellent supportive character who is surprisingly sturdy in combat as well.

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts: Ultimate Edition.
Recommended Setting: Suited to technical support roles, good for any campaign or group, especially in matters of repair, hacking, and the stealing and trading of information and programs.

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An Operator souping up a console.

General Information
Name: Wire Witch (or just “Witch” or “Wire”)
Exp. Level: One
R.C.C.: Not applicable, Human.
O.C.C.: Psi-Operator
Alignment: Unprincipled
Invoke Trust/Intimidate: Not applicable.
Charm/Impress: Not applicable.
Health Points: 14 (+1D6/lvl)
S.D.C.: 36 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 7 (permanent)
I.S.P.: 34 (+1D6+1/lvl)
Chi: Not applicable.
Horror Factor: None.

Stats
IQ: 25 (+11% to all new skills)
MA: 15
ME: 15
PS: 17 (Lift/Carry: 680/340lbs)
PP: 18
PE: 14
PB: 12
SPD: 9 (Run: 6mph)
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Rifts Game Master Kit: A Worthy Pack of Resources for DM’s

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Palladium Book’s Rifts RPG is a huge game! With a massive collection of World, Dimension, Conversion, and Core Books or otherwise, that’s a lot for a DM to remember, much less sift through to find each and every thing you need for the perfect encounter when your players inevitably destroy the campaign you had planned!

To make it easier on us poor, unappreciated, table riding DMs, Palladium had released a “Rifts Game Master’s Kit” (which they also offer for their Palladium Fantasy RPG) as a digital supplement available for purchase through Drivethru RPG at a very reasonable $5.00. This packet is also obtained for free for all “Megaversal Ambassadors” who apply for this title directly through Palladium Books.

So what’s included? In 50 pages, the crew over at Palladium tried to include the most helpful lists, charts, tables, and indexs they could put together. Here’s the breakdown:

▪ Game Master Reference Sheet
▪ Rifts Combat Matrix
▪ Rifts Skill List
▪ Alphabetized Spell List
▪ Various ‘Borg Worksheets
▪ Rifts Mini-Posters
▪ Rifts Character Sheets
▪ Rifts GM Logs
▪ Rifts Sample Characters
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Toon Tuesday: Rok the Tokanii Wilderness Scout (Rifts)

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts World Book 30: D-Bees of North America
Recommended Setting: Great Barrier in North America, a campaign that involves a lot of travel and camping. Also good as an NPC guide through mountainous regions.

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Bone armour represents 80% of the fearsome Tokanii's M.D.C., due to their appearance, they are often regarded as monstrous demons.

General Information
Name: Rok
Exp. Level: One
R.C.C.: Tokanii (Ronii Tribe)
O.C.C.: Wilderness Scout
Alignment: Unprincipled
Invoke Trust/Intimidate: Not applicable.
Charm/Impress: Not applicable.
Health Points: 30 (+1D6/lvl)
S.D.C.: Not applicable.
M.D.C.: 217 (+4D6 M.D.C./lvl, +10 M.D.C. for each 20 years of age)
P.P.E.: 17
Chi: Not applicable.
Horror Factor: 13

Stats
IQ: 12
MA: 9
ME: 13
PS: Supernatural 26 (Lift/Carry: 2600/1300lbs)
PP: 15
PE: Supernatural 24
PB: 6 (by human standards)
SPD: 32 (Run: 22 mph)
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