This is a character that had been written up with a friend, hopefully she’ll be able to play it soon in my upcoming Australia campaign. Madd Maxine here will also be in a party with Tall Boy the Grackle Tooth Burster, and Chester Emmett M.D. the Human Body Fixer, as well as another character (A Septumbran Witch Wolf Headhunter), whom I haven’t gotten the chance to type up to post yet. It’s gonna be BONZA, mate!
It was great fun delving back into World Book 19: Australia, and I’m still cross with Palladium Books for never releasing the promised Australia 2 & 3 books. But I’ll work with the amazing one that I do have; it’s probably my second favorite area setting! And the book has got some great tables and details! I especially enjoyed the “Weapon Condition and Modification” tables, which I utilized in this write up. If you don’t go in for those kinds of things, no worries, you can just erase that last addition and nothing else about the weapon changes!
Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts Sourcebook 07: The Black Market, and Rifts World book 19: Australia
Recommended Setting: Australian Outback, within a couple days drive from Perth. Best suited surrounded by other PCs or NPCs in a gang of sorts. Could be a villainous PC/campaign.
Nickname: Madd Maxine
Exp. Level: One
Experience Table: Jackaroo, Roadganger, and Sportsman
Invoke Trust/Intimidate: Not applicable.
Charm/Impress: Not applicable.
Health Points: 27(+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 10 (permanent)
I.S.P.: 21(Major Psionic, +1D6/lvl)
Chi: Not applicable.
Horror/Awe Factor: Not applicable.
PS: 25 (Lift/Carry: 500/250 lbs.)
SPD: 15 (Run: 13 mph.)