Kickstarters for Dungeon Masters: Dungeons and Lasers!

As one of the lucky ones to get a sample spru of the product, which included a small portion of a hallway/walls and the wolf animal companion, Geralt, I feel very confident that this is a Kickstarter more Dungeon Masters should be backing! Included below is my general review of the project, as well as my own findings when working with the product I received.

Kickstarter Project: Dungeons and Lasers: Plastic Tabletop Scenery
Creator: Archon Studio
End Date: August 27, 2019 (08/27/2019)
Kicktraq Progress: At time of posting, Kicktraq is estimating a whopping $722,018 (or %1805 of the original goal).
Funding Needed: None; this project is already way over-funded, and it’s very clear it’s going to stay that way, unlocking many more stretch goals to come!


The Dungeons and Lasers project title is at the top of this image, while below, painted miniatures (including Geralt the Wolf), the terrain pieces, and some dice are ready to be played on the tabletop.

Product: 3D tabletop role playing game terrain (walls, floors, doors, stairs, etc.), decorative bits, and animal companion minis.
Quality: Having received a sample of the product itself, I can assure you that the product quality is very high! The plastic is hard, durable, and chunky! It’s got a lovely heft to it, and I don’t feel like I’m going to break it putting it together or moving it about on the tabletop with some enthusiasm. Easy enough to put together, versatile, reusable, and reconfigurable!
Tagline: “One tabletop terrain to play all the games.”
Estimated Delivery: June of 2020, and Archon Studio has had a very good track record of meeting their fulfillment goals on their other projects in the past.

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Toon Tuesday: Madd Maxine the Human Roadganger (RIFTS)

This is a character that had been written up with a friend, hopefully she’ll be able to play it soon in my upcoming Australia campaign. Madd Maxine here will also be in a party with Tall Boy the Grackle Tooth Burster, and Chester Emmett M.D. the Human Body Fixer, as well as another character (A Septumbran Witch Wolf Headhunter), whom I haven’t gotten the chance to type up to post yet. It’s gonna be BONZA, mate!

It was great fun delving back into World Book 19: Australia, and I’m still cross with Palladium Books for never releasing the promised Australia 2 & 3 books. But I’ll work with the amazing one that I do have; it’s probably my second favorite area setting! And the book has got some great tables and details! I especially enjoyed the “Weapon Condition and Modification” tables, which I utilized in this write up. If you don’t go in for those kinds of things, no worries, you can just erase that last addition and nothing else about the weapon changes!

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts Sourcebook 07: The Black Market, and Rifts World book 19: Australia
Recommended Setting: Australian Outback, within a couple days drive from Perth. Best suited surrounded by other PCs or NPCs in a gang of sorts. Could be a villainous PC/campaign.

Roadganger OCC

A person with a wild mohawk and mismatched leather armor rides a pieced together motorcycle, while wielding a chainsaw in one hand in a style reminiscent of the Mad Max film/world. The bike is jagged, with knives on the handles and severed doll heads strapped to it, and the armor is skintight and with vehicle parts attached.

General Information
Nickname: Madd Maxine
Exp. Level: One
Experience Table: Jackaroo, Roadganger, and Sportsman
R.C.C.: Human
O.C.C.: Roadganger
Alignment: Anarchist
Invoke Trust/Intimidate: Not applicable.
Charm/Impress: Not applicable.
Health Points: 27(+1D6/lvl)
S.D.C.: 66
M.D.C.: Not applicable.
P.P.E.: 10 (permanent)
I.S.P.: 21(Major Psionic, +1D6/lvl)
Chi: Not applicable.
Horror/Awe Factor: Not applicable.

IQ: 8
ME: 12
MA: 13
PS: 25 (Lift/Carry: 500/250 lbs.)
PP: 24
PE: 25
PB: 6
SPD: 15 (Run: 13 mph.)
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Toon Tuesday: Tall Boy the Grackle Tooth Burster (Rifts)

After a lengthy move to another state, I’ve been slowly convincing new local friends and family to give Rifts a try! We started with character write up (the part they were probably most dreading, due to the time required), and I might be able to convince them to play soon! More converts for the Rifts RPG! Dungeons for the Dungeon Gods! Dice for the Dice Gods! Just a little Warhammer40k humor for you there, which is something I’ve also gotten into since moving…there may be more on that to follow in later posts. ;)

I know that typically Grackle Tooth are NOT allowed to use magic or psionics, but we’re thinking outside the box a little with this campaign – one of the other characters is actually a conversion from Palladium’s Dead Reign! So, if you don’t mind a bit of DM discretion…this could be a fun, powerful character to add to any party! And I’ve also taken the liberty of removing a few things to try to even the scales (lizard pun!), such as a couple Weapons Proficiencies and a couple skills; he’s built around his magic, so while he may still be an MDC creature, that’s not his strongest suit.

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts World Book 30: D-Bees of North America
Recommended Setting: Good for any MDC starting level party, or mid level SDC campaigns. Built for an Australian campaign, but could work in any warm/hot climate. Keep in mind that Grackle Tooth are already MDC creatures, adding psionic ability on top of that (as a mutation or otherwise) can be a bit of a challenge for inexperienced DMs.

Annotation 2019-04-16 160945

A Grackle Tooth, specifically the character “Bodakhan” from the “Rifts: Machinations of Doom” graphic novel. This Grackle Tooth is smoking a cigar, and holding up a rocket launcher and other heavy weapons and grinning a lizardy grin.

General Information
Nickname: Tall Boy
Exp. Level: One
Experience Table: Burster (or by Grackle Tooth level: 4D6)
R.C.C.: Grackle Tooth
O.C.C.: Burster
Alignment: Scrupulous
Invoke Trust/Intimidate: 65%
Charm/Impress: Not applicable.
Health Points: 19 (+1D6/lvl)
S.D.C.: Not applicable.
M.D.C.: 45 (+3D6/lvl)
P.P.E.: 6 (permanent)
I.S.P.: 97 (+1D6+1/lvl, Master Psionic)
Chi: Not applicable.
Horror/Awe Factor: 12

IQ: 11
ME: 17
MA: 21
PS: 39 (Supernatural, Lift/Carry: 5000/2500 lbs.)
PP: 16
PE: 18 (Supernatural)
PB: 11
SPD: 21 (Run: 15 mph.)

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