Toon Tuesday: Rodo the Small, a Badger-Pookah Warrior (Wayfarer: TBW)

Since I recently posted a review for Wayfarer: Things Beyond Wonder, and because I needed a break from my string of Rifts characters, I figured I should test out the character creation process! What better excuse than Toon Tuesday?

I found the process itself to be pretty streamlined; it took me 40 minutes (not counting breaks between my toddler’s naps) and everything was fairly easy to find in the book – though I had read the text beforehand. I did not use completely random generation (as is an optional feature during creation), since I started with a vague idea that just took on a life of its own as I continued. The Tricks (kind of like Feats) are an especially interesting part of this character, as his size factored heavily into my selections. This was very entertaining and easy to write up, I’ll have to start my own campaign for it soon to test the game play.

I had to take some artistic liberties in back story, family trees, and other personal areas, because while the book gives an idea about the Fairy Courts and its people, it is a vague one (specifically designed to be open to interpretation, I’m sure.)

Game: Wayfarer by Ill Gotten Games.
Books Needed: Wayfarer: Things Beyond Wonder.
Recommended Setting: Recommended to any average adventuring group who needs a brawler/melee combat specialist. Though he would be better suited to a fantasy campaign or a Tech Level of 5 or less, he could still function in a higher level/sci-fi environment, he’d just be a bit out of his depth. He would be unsuited allied with evil-doers.

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'Take it from me, it's the small ones you need ta watch out fer! 'Ve taken down great bullies bigger 'n you before!' - Rodo the Small

Name: Rodo the Small
Race: Pookah (Badger Sub-Species)
Occupation: Warrior
Magic Pool: 15
EXP: 0

Attributes
Strength (STR): 5
Dexterity (DEX): 4
Bulk (BUL): 2
Agility (AGI): 4
Endurance (END): 6
Reason (REA): 2
Perception (PER): 4
Willpower (WIL): 4
Creativity (CRE): 3
Charisma (CHA): 5

Functional Attributes
Power (POW): 3
Fortitude (FOR): 2
Coordination (CRD): 4
Action (ACT): 4
Speed (SPD): 7
Mass (MAS): 5
Aptitude (APT): 3
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Toon Tuesday: Jadesky the Human, Earth/Air Elemental Fusionist (Rifts)

I’ve played an Earth/Air Elemental Fusionist in the past, and she quickly became one of my favorite characters. It was easy to pour my own personality onto the page, and the combination of opposite elements and their powers have truly made it one of my favorite caster O.C.C.s in all of Rifts. Fusionists do not begin play with a salary or much in the way of credits, but given her occupation, I figured a small working wage was applicable. Given the nature of her job (mining, excavations, and underground rescue) and her power class, it’s a relatively easy and quick way to make some extra cash, plus she often gets to keep any gemstones she uncovers. She also begins play with two insanities, one to start with and the other a result of childhood trauma (detailed in her backstory.)

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts Book of Magic.
Recommended Setting: Any starting level adventuring group, though it is not recommended she be played in a group/campaign which takes place in or frequents cities, or one which is pro-CS.

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'It's like none of you have ever worked a mine before; it's all about support! Without supporting the structure, you run out of breathable air, and then I have to come in here and dig your sorry asses out!' - Jadesky

General Information
Nickname: Jadesky
Exp. Level: One
Experience Table: Elemental Fusionist
R.C.C.: Human
O.C.C.: Elemental Fusionist
Alignment: Unprincipled
Invoke Trust/Intimidate: Not applicable.
Charm/Impress: 30%
Health Points: 19 (+1D6/lvl)
S.D.C.: 46 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 119 (+1D4+4/lvl)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror Factor: Not applicable.

Stats
IQ: 13
ME: 18
MA: 13
PS: 21 (Lift/Carry: 840/420 lbs.)
PP: 15
PE: 19
PB: 16
SPD: 16 (Run: 10 mph.)
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Open to Close Reviews: A Trip Through the Slipstream Adventure of Wayfarer

UPDATED 11/2014: See “Character Creation”, just after the old, striked text.

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Product: Wayfarer: Things Beyond Wonder
Publisher and Author: Ill Gotten Games and Arian “Dutchmogul” Croft.
Availability: Paperback is available for purchase online for $25 through Lulu.

Physical/Digital Quality
Product Quality
As I received both the physical and digital copy of Wayfarer through the original, succesful Kickstarter project, I was delighted to hold it in my hands just a few months after I had previously featured it, safely delived to me via media mail in a bubble envelope. The physical book is roughly the same size as your average role playing text, it stacks nicely beside my numerous Rifts books, and is composed of high quality paper and a tough paperback cover. The cover itself is in nearly pristine condition, the only error being that the barcode is very blurred and probably unusable (a printing error, it seems), and is very stark and set apart with its mostly black background. The text is clean and not smudged, no errors which I have found, and with very clear images, even in its black and white print. Oftentimes when I buy a new book, especially an RPG, it smells a bit like a newspaper for the sheer amount of ink pressed within, however, Wayfarer delightfully has none of that almost plastic odor.

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As for the digital copy, it is a straight forward .pdf file, easily and quickly downloaded, with the full contents of the book represented by clean, easy to read text and images, even on mobile. The only things which could have made the digital version better are if there were preset bookmarks for easy navigation, the ability to copy and paste text for even easier character creation, and a digitally fillable character sheet. As it is, I’m doing just fine without said amenities and the quality of both editions are very satisfying.
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