Tag Archives: Rifts RPG

Toon Tuesday: Odd Maria the Human Shifter (Rifts)

You know what’s terrible? Giving a starting character a spell or ability that can only be found in a supplemental text. Anyway, like any spellcaster, this write up is huge, but Shifters have so many complex rules and spells at level 1 that it’s going to be even longer than your average mage. I paraphrased some sections, especially if the information wasn’t pertinent to the ability or spell (there was a lot of fat to trim in this case, like the Summoning ability), as well as completely cut the (optional) Supernatural Link ability (pages 124-125 RUE); the length is still impressive so strap in!

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts: Book of Magic, The Rifter: Issue 21.
Recommended Setting: Due to the strength of the Shifter and their potential supernatural allies, they would fit well in either an average adventuring, starting level group, or a starting level group compised of mega damage creatures and classes. It should be noted by DMs that many Shifters are generally given a bad name by evil Shifters, and as such, the practice and magic has been outlawed in some areas and the Coalition will kill a confirmed Shifter on sight.

image

'I only catch some of what they're saying as I pass through, but it's almost always about soul eating and world devouring.' - Maria

General Information
Nickname: Odd Maria
Exp. Level: One
Experience Table: Shifter
R.C.C.: Human
O.C.C.: Shifter
Alignment: Unprincipled
Invoke Trust/Intimidate: 40%
Charm/Impress: Not applicable.
Health Points: 18 (+1D6/lvl)
S.D.C.: 22 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 122 (+2D6/lvl, can supplement from other sources.)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror Factor: Not applicable.

Stats
IQ: 15
ME: 19
MA: 16
PS: 11 (Lift/Carry: 220/110 lbs)
PP: 8
PE: 12
PB: 9
SPD: 7 (Run: 4 mph)
Continue reading

Toon Tuesday: Sonic the Dog-Boy Navy “Sea Dog” (Rifts)

I know I’ve already done a Dog-Boy, but the Coalition Navy sourcebook offers a vastly different take on them, and I haven’t done many pro-CS characters, so I thought I’d add another to the list. I’ve actually written an entire team of CS Navy operatives before, including two Sea Dogs, which was a lot of fun to build, but this is an entirely new character to enjoy. The Rifts universe needs more Dog-Boys! Please note, there were some minor additions and swaps here or there, typically in skill percentages, due to errors in the text; I did my best guess at the intended scores. Enjoy.

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition and Rifts Sourcebook 4: Coalition Navy.
Recommended Setting: Coalition or CS Navy campaign, works especially well around water and with human characters.

image

'I've found the bomb, buy me thirty, no twenty seconds to disarm it and then take him out.' - Sonic the Sea Dog

General Information
Nickname: Sonic Sarah
Exp. Level: One
Experience Table: Dog-Boy
R.C.C.: Dog-Boy (Newfoundland)
O.C.C.: Navy “Sea Dog”
Alignment: Scrupulous
Invoke Trust/Intimidate: 75%
Charm/Impress: Not applicable.
Health Points: 35 (+1D6/lvl)
S.D.C.: 48 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 12 (Permanent.)
I.S.P.: 59 (+10/lvl)
Chi: Not applicable.
Horror Factor: Not applicable.

Stats
IQ: 12
ME: 19
MA: 23
PS: 20 (Lift/Carry: 1600/800 lbs)
PP: 14
PE: 25
PB: 13
SPD: 40 (Run: 28 mph, Digging: 6)
Continue reading

Toon Tuesday: Big Ted the Larmac Saloon Bum (Rifts)

Ah, Larmac, the “lazy lizards”! I do so love the reptilian races. Anyway, I’ve swapped out the O.C.C. skills Dance and Sing for Gambling and Gambling: Dirty Tricks as the skills make more sense that way, also, the text has a mistake, offering Dance twice in two lines. This is subject to DM approval, obviously, and if not allowed, it will be Dance +20% and Sing +10%. Enjoy this unmotivated lump!

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts World Book 30: D-Bees of North America, and Rifts World Book 14: New West.
Recommended Setting: New West will provide the best use for his talents, but he could really be a part of any average adventuring group or gang (evil or good, provided he has a reason to stay) and can travel through extreme environments with ease.

image

'Yeah, so I got 'im held up by 'is shirt an- what the grack?! You spilled my beer! You're gonna pay for that with yer teeth!' - Big Ted

General Information
Nickname: Big Ted
Exp. Level: One
Experience Table: Saloon Bum
R.C.C.: Larmac
O.C.C.: Saloon Bum
Alignment: Anarchist
Invoke Trust/Intimidate: Not applicable.
Charm/Impress: Not applicable.
Health Points: 24 (+1D6/lvl)
S.D.C.: Not applicable.
M.D.C.: 53 (+2D4/lvl)
P.P.E.: 3 (Permanent.)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror Factor: 12, unless Larmacs are known to them.

Stats
IQ: 8
ME: 9
MA: 10
PS: 35 (Equivalent to Robot Strength, Lift/Carry: 1750/875 lbs)
PP: 13
PE: 24
PB: 5 (By human standards.)
SPD: 11 (Run: 7.5 mph)
Continue reading