Tag Archives: shifter occ

High Level Toon Tuesday: Whitehowl (and Jellybean) the Septumbran Witch Wolf Shifter (Rifts)

The first time my cousin had ever played Rifts, he wanted to try a Shifter. Just to make things a bit more complicated, he made it a Septumbran Witch Wolf, too. Though we only played a couple of sessions with him before he was headed back home, it was very memorable, indeed! When our characters first met it was in a tavern (I know, I know), and he ended up showing off his Shadowmeld spell. I think, in the end that character would have sold us all into slavery or eaten us alive (once we’d outlived our use, of course), but it was a great introduction for my cousin, who has been chomping at the bit to play with us again since.

Now, it took the better part of 3 hours to pour over the Shifter spells and abilities, but thankfully I’ve already written up a Shifter for a previous week, so I’ve got the basic abilities all copied out. Doing a higher level NPC villain is always a pain in the butt, however, even moreso if it’s a caster. The Shifter has the unique, optional ability to bond themselves to a Supernatural force, which I have opted to do for this NPC; we have to challenge our players somehow, right? This particular Demon Lord I made up, and some simple details are included that tie into this character in particular.

This is the longest character post yet, so buckle up!

Trigger Warnings: Gore, murder, cannibalism, and the occult.

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts: Book of Magic, and Rifts Dimension Book 07: Megaverse Builder.
Recommended Setting: As an NPC villain for a medium powered group; levels 6-8 and of good alignment. With their spell selection and abilities, they have great potential for a horror genre campaign. Very much not recommended as a playable character.

image‘Well, it’s been fun, but my Master calls for your ending. And you smell absolutely delicious.’ – Whitehowl, sacrificing a helpless and controlled victim.

'Well, it's been fun, but my Master calls for your ending. And you smell absolutely delicious.' - Whitehowl, sacrificing a helpless and controlled victim.

General Information
Nickname: Whitehowl
Exp. Level: 6
Experience Table: Shifter
R.C.C.: Septumbran Witch Wolf
O.C.C.: Shifter
Alignment: Diabolic
Invoke Fear/Intimidate: +25%
Charm/Impress: None
Health Points: 71 (+2D6/lvl)
S.D.C.: 279 (+2D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 313 (+2D6/lvl)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror Factor: 13
A.R.: 15 (non-Mega Damage only.)

IQ: 16 (+2% one time bonus to all new skills.)
ME: 17
MA: 11
PS: 45 (Augmented, Lift/Carry: 1800/900 lbs.)
PP: 18
PE: 24
PB: 6 (See Vulnerabilities.)
SPD: 31 (Run: 22 mph.)

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Toon Tuesday: Odd Maria the Human Shifter (Rifts)

You know what’s terrible? Giving a starting character a spell or ability that can only be found in a supplemental text. Anyway, like any spellcaster, this write up is huge, but Shifters have so many complex rules and spells at level 1 that it’s going to be even longer than your average mage. I paraphrased some sections, especially if the information wasn’t pertinent to the ability or spell (there was a lot of fat to trim in this case, like the Summoning ability), as well as completely cut the (optional) Supernatural Link ability (pages 124-125 RUE); the length is still impressive so strap in!

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts: Book of Magic, The Rifter: Issue 21.
Recommended Setting: Due to the strength of the Shifter and their potential supernatural allies, they would fit well in either an average adventuring, starting level group, or a starting level group compised of mega damage creatures and classes. It should be noted by DMs that many Shifters are generally given a bad name by evil Shifters, and as such, the practice and magic has been outlawed in some areas and the Coalition will kill a confirmed Shifter on sight.


'I only catch some of what they're saying as I pass through, but it's almost always about soul eating and world devouring.' - Maria

General Information
Nickname: Odd Maria
Exp. Level: One
Experience Table: Shifter
R.C.C.: Human
O.C.C.: Shifter
Alignment: Unprincipled
Invoke Trust/Intimidate: 40%
Charm/Impress: Not applicable.
Health Points: 18 (+1D6/lvl)
S.D.C.: 22 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 122 (+2D6/lvl, can supplement from other sources.)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror Factor: Not applicable.

IQ: 15
ME: 19
MA: 16
PS: 11 (Lift/Carry: 220/110 lbs)
PP: 8
PE: 12
PB: 9
SPD: 7 (Run: 4 mph)
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