Category Archives: Character Creation

High Level Toon Tuesday: Whitehowl (and Jellybean) the Septumbran Witch Wolf Shifter (Rifts)

The first time my cousin had ever played Rifts, he wanted to try a Shifter. Just to make things a bit more complicated, he made it a Septumbran Witch Wolf, too. Though we only played a couple of sessions with him before he was headed back home, it was very memorable, indeed! When our characters first met it was in a tavern (I know, I know), and he ended up showing off his Shadowmeld spell. I think, in the end that character would have sold us all into slavery or eaten us alive (once we’d outlived our use, of course), but it was a great introduction for my cousin, who has been chomping at the bit to play with us again since.

Now, it took the better part of 3 hours to pour over the Shifter spells and abilities, but thankfully I’ve already written up a Shifter for a previous week, so I’ve got the basic abilities all copied out. Doing a higher level NPC villain is always a pain in the butt, however, even moreso if it’s a caster. The Shifter has the unique, optional ability to bond themselves to a Supernatural force, which I have opted to do for this NPC; we have to challenge our players somehow, right? This particular Demon Lord I made up, and some simple details are included that tie into this character in particular.

This is the longest character post yet, so buckle up!

Trigger Warnings: Gore, murder, cannibalism, and the occult.

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts: Book of Magic, and Rifts Dimension Book 07: Megaverse Builder.
Recommended Setting: As an NPC villain for a medium powered group; levels 6-8 and of good alignment. With their spell selection and abilities, they have great potential for a horror genre campaign. Very much not recommended as a playable character.

image‘Well, it’s been fun, but my Master calls for your ending. And you smell absolutely delicious.’ – Whitehowl, sacrificing a helpless and controlled victim.

'Well, it's been fun, but my Master calls for your ending. And you smell absolutely delicious.' - Whitehowl, sacrificing a helpless and controlled victim.

General Information
Nickname: Whitehowl
Exp. Level: 6
Experience Table: Shifter
R.C.C.: Septumbran Witch Wolf
O.C.C.: Shifter
Alignment: Diabolic
Invoke Fear/Intimidate: +25%
Charm/Impress: None
Health Points: 71 (+2D6/lvl)
S.D.C.: 279 (+2D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 313 (+2D6/lvl)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror Factor: 13
A.R.: 15 (non-Mega Damage only.)

Stats
IQ: 16 (+2% one time bonus to all new skills.)
ME: 17
MA: 11
PS: 45 (Augmented, Lift/Carry: 1800/900 lbs.)
PP: 18
PE: 24
PB: 6 (See Vulnerabilities.)
SPD: 31 (Run: 22 mph.)

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Toon Tuesday: Rodo the Small, a Badger-Pookah Warrior (Wayfarer: TBW)

Since I recently posted a review for Wayfarer: Things Beyond Wonder, and because I needed a break from my string of Rifts characters, I figured I should test out the character creation process! What better excuse than Toon Tuesday?

I found the process itself to be pretty streamlined; it took me 40 minutes (not counting breaks between my toddler’s naps) and everything was fairly easy to find in the book – though I had read the text beforehand. I did not use completely random generation (as is an optional feature during creation), since I started with a vague idea that just took on a life of its own as I continued. The Tricks (kind of like Feats) are an especially interesting part of this character, as his size factored heavily into my selections. This was very entertaining and easy to write up, I’ll have to start my own campaign for it soon to test the game play.

I had to take some artistic liberties in back story, family trees, and other personal areas, because while the book gives an idea about the Fairy Courts and its people, it is a vague one (specifically designed to be open to interpretation, I’m sure.)

Game: Wayfarer by Ill Gotten Games.
Books Needed: Wayfarer: Things Beyond Wonder.
Recommended Setting: Recommended to any average adventuring group who needs a brawler/melee combat specialist. Though he would be better suited to a fantasy campaign or a Tech Level of 5 or less, he could still function in a higher level/sci-fi environment, he’d just be a bit out of his depth. He would be unsuited allied with evil-doers.

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'Take it from me, it's the small ones you need ta watch out fer! 'Ve taken down great bullies bigger 'n you before!' - Rodo the Small

Name: Rodo the Small
Race: Pookah (Badger Sub-Species)
Occupation: Warrior
Magic Pool: 15
EXP: 0

Attributes
Strength (STR): 5
Dexterity (DEX): 4
Bulk (BUL): 2
Agility (AGI): 4
Endurance (END): 6
Reason (REA): 2
Perception (PER): 4
Willpower (WIL): 4
Creativity (CRE): 3
Charisma (CHA): 5

Functional Attributes
Power (POW): 3
Fortitude (FOR): 2
Coordination (CRD): 4
Action (ACT): 4
Speed (SPD): 7
Mass (MAS): 5
Aptitude (APT): 3
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Toon Tuesday: Jadesky the Human, Earth/Air Elemental Fusionist (Rifts)

I’ve played an Earth/Air Elemental Fusionist in the past, and she quickly became one of my favorite characters. It was easy to pour my own personality onto the page, and the combination of opposite elements and their powers have truly made it one of my favorite caster O.C.C.s in all of Rifts. Fusionists do not begin play with a salary or much in the way of credits, but given her occupation, I figured a small working wage was applicable. Given the nature of her job (mining, excavations, and underground rescue) and her power class, it’s a relatively easy and quick way to make some extra cash, plus she often gets to keep any gemstones she uncovers. She also begins play with two insanities, one to start with and the other a result of childhood trauma (detailed in her backstory.)

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts Book of Magic.
Recommended Setting: Any starting level adventuring group, though it is not recommended she be played in a group/campaign which takes place in or frequents cities, or one which is pro-CS.

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'It's like none of you have ever worked a mine before; it's all about support! Without supporting the structure, you run out of breathable air, and then I have to come in here and dig your sorry asses out!' - Jadesky

General Information
Nickname: Jadesky
Exp. Level: One
Experience Table: Elemental Fusionist
R.C.C.: Human
O.C.C.: Elemental Fusionist
Alignment: Unprincipled
Invoke Trust/Intimidate: Not applicable.
Charm/Impress: 30%
Health Points: 19 (+1D6/lvl)
S.D.C.: 46 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 119 (+1D4+4/lvl)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror Factor: Not applicable.

Stats
IQ: 13
ME: 18
MA: 13
PS: 21 (Lift/Carry: 840/420 lbs.)
PP: 15
PE: 19
PB: 16
SPD: 16 (Run: 10 mph.)
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