Tag Archives: world of warcraft rpg

High Level Toon Tuesday: Vorrk the Orc Blademaster (Warcraft)

This will be my first character post that does not start as a fresh level one toon, rather a prestige class with a total level count of 10! Originally, I was just going to write up an Orc Barbarian or Shaman, but something about “Blademaster” just had a nice ring to it. “Vorrk the Orc”, heh. Would the Two-handed Weapon Mastery Blademaster skill and Exotic Weapons Proficiency: Thorium feat stack (with Vorrk, that would add a 4x STR MOD bonus to damage, 2x from Two-handed Weapon Mastery and 2x from Exotic Weapons Proficiency: Thorium)? Due to the unpopularity of Warcraft RPG, I am sadly without answer. So I’d leave it up to the DM (I would personally allow it, especially with a Prestige class.)

Game: White Wolf Publishing’s Warcraft RPG
Books Needed: World of Warcraft RPG Core Book (First Edition), and Dungeons and Dragons Player’s Handbook (3.5 Edition).
Recommended Setting: Either in a campaign with a starting level of 10 or as an NPC (or optional villian if used in an Alliance campaign.) Best suited to Horde based campaigns, perhaps with a wartime, fighting arena, bounty hunter, or other similar campaign theme. Can function in all but the most extreme climates.

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Name: Vorrkash “Vorrk” Spineshatter
Level (+Adjustment): 5 Barbarian/5 Blademaster (+0)
Race: Orc
Class: Blademaster (Prestige class)
Alignment: Chaotic Good
Affiliations: Horde
Languages: Common, Orc.

Attributes (bonuses included in final score)
STR (MOD): 18 (+1 leveling bonus) (4)
DEX (MOD): 17 (3)
CON (MOD): 13 (+2 racial) (1)
INT (MOD): 14 (-2 racial) (2)
WIS (MOD): 14 (+1 leveling bonus) (2)
CHA (MOD): 16 (3)

Physical
Health Points: 65 (+1D12/Barbarian lvl or +1D10/Blademaster lvl)
Initiative: Not applicable.
Speed: 30ft (+10ft if in Medium or lighter armour not bearing a heavy load.)
Size: Medium
Armor Class (10 + Armour Bonus + Shield Bonus + DEX MOD + Size Mod + Special Bonuses): 18
Base Attack/Grapple: +10/+0
Space/Reach: 5ft
Penalties: Not applicable.
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Toon Tuesday: Tuulok the Tuskarr Scout (Warcraft)

Goodness, it has been years since I’ve played DnD or Warcraft RPG, and the variations and flipping back and forth between books is exhausting. Some information is drawn from pre-generated NPC stats provided in the book, and some is best guess as an experienced World of Warcraft player and DM. Any corrections are more than welcome, but bear with me as I dive back into a system I have scarcely glanced through in ages.

Game: White Wolf Publishing’s Warcraft RPG
Books Needed: Warcraft RPG Core Book First Edition, Manual of Monsters (pages 104-105), Dungeons and Dragons Player’s Handbook 3.5.
Recommended Setting: Northrend campaign, though he could go to the other continents, he would be uncomfortable and out of his element in any area that was too hot.

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A Tuskarr with many tribal carvings decorating his thick tusks.

Name: Tuulok Whalepike
Level (+Adjustment): 1 (+0)
Race: Tuskarr
Class: Scout
Alignment: Neutral Good
Affiliation: Independent
Languages: Tuskarr, Common

Attributes
STR (mod): 14 (+2 racial) (2)
DEX (mod) : 17 (3)
CON (mod) : 13 (+2 racial) (1)
INT (mod) : 17 (3)
WIS (mod) : 23 (+2 racial) (6)
CHA (mod) : 13 (1)

Physical
Health Points: 8 (+1d8+1/lvl)
Initiative: +0
Speed: Base 30ft, in Hide Armour 20ft (4 squares)
Size: Medium
Armor Class: 14 (+1 Natural, +3 Hide), Touch 10, Flat-Footed 14
Base Attack/Grapple: +1/+2
Space/Reach: 5ft/5ft
Special Attacks: Not applicable.
Special Qualties: Darkvision 60ft
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