I’ve played a Burster in the past, it was a good aligned N’reta (think anteater humanoid that can’t speak any language but their own) and inspired many fondly recalled encounters. I’ve also played in a party with a Burster on the opposite side of the alignment spectrum, which was not so fun. I can understand the duality in character choices, but evil alignments just aren’t as much fun to play in my opinion (though I’m told I’m quite skilled at it.)
This Burster is inspired by my first Burster PC, who was also a fireman, but is Human and not so religious. At least once per session Ike (my anteater Burster) would try to discuss Christianity with his fellow party members or NPCs – it became a running gag because only one PC could understand him using Sign Language or the Tongues spell, and they were less than appreciative. Being a strange little fluffball that could spontaneously combust and made a lot of slurping and clicking noises, he was one of my more memorable characters.
Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition
Recommended Setting: Any starting level adventuring party that could use a psychic that can deal some decent damage. Not suited to pro-CS campaigns. Could start off in a “gang”, but was written as a good aligned character.
Nickname: Sue, “Chief” if on the job.
Exp. Level: One
Experience Table: Burster
Invoke Trust/Intimidate: 50%
Charm/Impress: Not applicable.
Health Points: 15 (+1D6/lvl)
S.D.C.: 68 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 8 (permanent)
I.S.P.: 110 (+10/lvl, Master Psychic)
Chi: Not applicable.
Horror Factor: Not applicable.
PS: 19 (Lift/Carry: 760/380 lbs.)
SPD: 30 (Run: 21 mph.)