Tag Archives: World of Warcraft

Toon Tuesday: Gripbark the Furbolg Fighter (Warcraft)

I genuinely loved Furbolgs, and the questing zones which featured them in World of Warcraft, so I thought I would write one up. I was fairly upset that [Dartol’s Rod of Transformation] was Alliance only, too. I waffled over the Fighter and Healer, but finally opted for the preferred class of the race. There’s a pun hidden in here. I’m not sorry.

Game: White Wolf Publishing’s Warcraft RPG
Books Needed: Warcraft RPG Core Book First Edition, Manual of Monsters (pages 45-47), Dungeons and Dragons Player’s Handbook 3.5.
Recommended Setting: Any climate, though they prefer forested areas and temperate regions. Northrend is home to many Furbolgs as well, and would be suitable. Most suited to a neutral campaign, perhaps which features her preferred races heavily.

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Furbolgs do not typically wear much armour, preferring the toughness of their own hide for protection; what they may wear is piecemeal-type hide armour.

Name: Sanmune “Gripbark” Barkskin (pronounced Sahn-moon)
Level (+Adjustment): One (+2)
Race: Furbolg
Class: Fighter
Alignment: Chaotic Good
Affiliation: Neutral
Languages: Ursine, Common, Darnassian

Attributes (bonuses included in final score)
STR (MOD): 24 (+8 racial) (7)
DEX (MOD): 20 (+2 racial) (5)
CON (MOD): 17 (+4 racial) (3)
INT (MOD): 12 (1)
WIS (MOD): 11 (0)
CHA (MOD): 16 (+2 racial) (3)

Physical
Health Points: 24 (+1D10/lvl)
Initiative: Not applicable.
Speed: 30ft
Size: Large
Armor Class (10 + Armour Bonus + Shield Bonus + DEX MOD + Size Mod + Special Bonuses): 19
Base Attack/Grapple: +6/+4
Space/Reach: 10ft/10ft
Special Attacks: Improved Grab (see Feats.)
Special Qualties: Darkvision 60ft, can lift and carry double that of Medium size.
Penalties: -1 attack rolls, -4 hide checks
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