Tag Archives: Rifts characters

Toon Tuesday: Z the Zenith Moon Warper (Rifts)

My wife has written up…oh, probably 5 Zenith Moon Warpers in the past! So I just had to see what all the fuss was about, and I have to say that I’m pretty impressed by their abilities and innate skills. Overpowered much? Oh, yes. But in an M.D.C. campaign I could definitely see how fun and fitting they could be.

This particular Z-Warper was quite enjoyable to write, and much of her story is inspired by my wife’s characters (many ended up starting as slaves, partly for balance but mostly, I think, because it was hard to fit them in with our groups otherwise) and so came easily to me. Due to trauma, this character also has two insanities to start (which I know many DMs see as optional in the first place), as well as a unique vulnerability: being branded as a slave. I like writing up those special character traits, perhaps I will have to develop some more in the future.

As to my own personal issues, well, they are ever present. But I am getting assistance for it and have been trying to find more time for myself, which has been very helpful for my stress levels. Thus, I may be able to tentatively commit to biweekly character posts – but keep in mind the word “tentatively”. Anyway, enjoy!

EDIT 07/16/2015: Completely forgot to add in all of the Gymnastics abilities. This has been corrected.

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts: Book of Magic, Rifts World Book 30: D-Bees of North America.
Recommended Setting: Michigan, Eastern Canada, and the Magic Zone are all common habitats for groups of Zenith Moon Warpers, although this particular character is suited to anywhere that can house a sizeable anti-slavery smuggling operation (inner city, cross country, and so on.) Z-Warpers have a high slave market value (2D6×10,000 credits, even higher for escapees) and so hate slavers and many authority figures, and with their abilities make excellent assassins and spies. Would make an excellent team member to any espionage group, or with characters she’s already established a rapport or a mutually beneficial background with. Not CS friendly, recommended for M.D.C. campaigns for balance, but could fit well in a higher level S.D.C. campaign.


'These are not the slaves you're looking for...' - Blue Crusaders Operative Z

General Information
Nickname: “Z” or “Zora” to those she’s close to.
Exp. Level: One
Experience Table: Zenith Moon Warper/Lanotaur
R.C.C.: Zenith Moon Warper
O.C.C.: Not applicable.
Alignment: Anarchist
Invoke Trust/Intimidate: 75%
Charm/Impress: 60%
Health Points: 23 (+1D6/lvl)
S.D.C.: Not applicable.
M.D.C.: 69 (+1D6/lvl; +20% when the moon is full or nearly full.)
P.P.E.: 116 (+1D6+1/lvl)
I.S.P.: 91 (+1D6+1/lvl; +20% when the moon is full or nearly full, considered a Major Psychic.)
Chi: Not applicable.
Horror/Awe Factor: 10 when in wolf form or identified as a Zenith Moon Warper (+1 at levels 4, 8, and 12).

IQ: 16
ME: 17
MA: 23
PS: 24 (Supernatural, Lift/Carry: 2,400/1,200 lbs.; +20% when the moon is full or nearly full.)
PP: 24
PE: 23 (Supernatural)
PB: 22
SPD: 45 (Run: 30.5 mph.)
Continue reading


Toon Tuesday: Ripley the Human Tundra Ranger (Rifts)

I have, unfortunately, been buried under appointments, family stress, medical setbacks, and unscheduled trips to see specialists. This has all kept piling up since the start of April, and no end really seems to be in sight as we wade through all of these issues and personal problems. So I have to maintain the erratic posting non-schedule that’s come to pass recently, in an effort to keep my head above the water. I miss writing characters regularly, and it is a great de-stressor at times, but I just do not have the time, energy, focus, or inspiration lately for it. But here’s a simple character that I’ve sort of cobbled together here and there in brief moments of creativity and drive. Who knows? This hiatus could clear up quickly enough; we are making efforts to relieve as much personal stress as possible, after all.

The gear was probably the most complicated part of the write up, as Rifts: Canada offers some unique vehicles and specialty gear designed for the terrain. The text also lumps all of the Tundra Rangers’ gear lists together, only differentiating based on assignment, rank, O.C.C., and climate; much like any Coalition soldier in that respect. I’m not sure that I’ve written any characters who are immigrants (or are immediate descendants of immigrants); it really added another level to the character and influenced parts of his backstory that I wouldn’t have considered previously.

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts World Book 20: Canada.
Recommended Setting: As they were designed for Rifts: Canada, they would be most suited there as a part of a good aligned group. They serve as protectors of the innocent, and as such make great monster hunters, town protecters, wandering rangers, and helpful miltant group members.


'I watch a lot of those restored Pre-Rifts sci-fi films, and I gotta say that it's funny just how much they got wrong, but downright scary how much they got right.' - Ripley

General Information
Nickname: Ripley
Exp. Level: One
Experience Table: Tundra Ranger
R.C.C.: Human
O.C.C.: Tundra Ranger Soldier/Lawman
Alignment: Principled
Invoke Trust/Intimidate: None.
Charm/Impress: None.
Health Points: 19 (+1D6/lvl)
S.D.C.: 51 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 12
I.S.P.: Not applicable.
Chi: Not applicable.
Horror/Awe Factor: Not applicable.

IQ: 10
MA: 8
PS: 19 (Lift/Carry: 760/380 lbs.)
PP: 16
PE: 19
PB: 8
SPD: 11 (Run: 7.5 mph.)
Continue reading

Toon Tuesday: Adrianne the Playwright, a Phlebus Vagabond (Rifts)

Apologies for not posting last week, first I was ill with an upper respiratory infection and then (just when I thought we were free and clear) my toddler caught it. And a toddler that can’t breathe or nurse is not a happy bedmate, let me tell you, which made editing impossible. Thankfully, the kiddo is starting to perk up, and so I was able to finish my editing to post this week.

Given this character’s background and family, I felt it appropriate to give her a bit extra starting cash and some extra resources. Obviously, this is open to DM approval, so if you just want the basic package, take away the wagon, cut the credits by half or so, and it should be good. The wagon is actually modeled after the “Gypsy Wagon” in Rifts World Book 18: Mystic Russia, but lacks the magical protection and much of the cultural furnishings – it is a simple wagon based on that design,

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts World Book 30: D-Bees of North America.
Recommended Setting: Any good-selfish aligned campaign that is not pro-CS would be suitable, and any environment as entertainers are welsome anywhere. Not recommended for M.D.C. campaigns, more suited to starting, S.D.C. groups who could use their skill set. Very well suited to travelling entertainment troupes, circuses, and such. Skill character not a kill character.


'Come one, come all, to a show featuring, song, dance, noble steeds, and harrowing adventure!' - Adrienne the Playwright

General Information
Nickname: Adrianne Kennedy or “the Playwright”
Exp. Level: One
Experience Table: Vagabond
R.C.C.: Phlebus
O.C.C.: Vagabond
Alignment: Anarchist
Invoke Trust/Intimidate: 98% (maximum)
Charm/Impress: 45% (+5% with Wardrobe and Grooming applied.)
Health Points: 13 (+1D6/lvl)
S.D.C.: 45 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 13 (permanent)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror/Awe Factor: Not applicable.

IQ: 14
ME: 12
MA: 28
PS: 12 (Lift/Carry: 240/120 lbs.)
PP: 14
PE: 13
PB: 19 (+1 with Wardrobe and Grooming applied.)
SPD: 10 (Run: 7 mph.)
Continue reading