Category Archives: Character Creation

Toon Tuesday: Adrianne the Playwright, a Phlebus Vagabond (Rifts)

Apologies for not posting last week, first I was ill with an upper respiratory infection and then (just when I thought we were free and clear) my toddler caught it. And a toddler that can’t breathe or nurse is not a happy bedmate, let me tell you, which made editing impossible. Thankfully, the kiddo is starting to perk up, and so I was able to finish my editing to post this week.

Given this character’s background and family, I felt it appropriate to give her a bit extra starting cash and some extra resources. Obviously, this is open to DM approval, so if you just want the basic package, take away the wagon, cut the credits by half or so, and it should be good. The wagon is actually modeled after the “Gypsy Wagon” in Rifts World Book 18: Mystic Russia, but lacks the magical protection and much of the cultural furnishings – it is a simple wagon based on that design,

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts World Book 30: D-Bees of North America.
Recommended Setting: Any good-selfish aligned campaign that is not pro-CS would be suitable, and any environment as entertainers are welsome anywhere. Not recommended for M.D.C. campaigns, more suited to starting, S.D.C. groups who could use their skill set. Very well suited to travelling entertainment troupes, circuses, and such. Skill character not a kill character.

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'Come one, come all, to a show featuring, song, dance, noble steeds, and harrowing adventure!' - Adrienne the Playwright

General Information
Nickname: Adrianne Kennedy or “the Playwright”
Exp. Level: One
Experience Table: Vagabond
R.C.C.: Phlebus
O.C.C.: Vagabond
Alignment: Anarchist
Invoke Trust/Intimidate: 98% (maximum)
Charm/Impress: 45% (+5% with Wardrobe and Grooming applied.)
Health Points: 13 (+1D6/lvl)
S.D.C.: 45 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 13 (permanent)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror/Awe Factor: Not applicable.

Stats
IQ: 14
ME: 12
MA: 28
PS: 12 (Lift/Carry: 240/120 lbs.)
PP: 14
PE: 13
PB: 19 (+1 with Wardrobe and Grooming applied.)
SPD: 10 (Run: 7 mph.)
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Toon Tuesday: Fisher the Obsedai (Rifts)

Ah, Obsedai, the hulking rock monsters who fill the “warrior poet” type trope. Not complaining, I love that archetype! This character was a joy to type up (and not just because I didn’t even have to glance through equipment), and I can see him tending the flowers growing on his shoulders in my minds eye. The change from Robot equivalent to Supernatural strength during a rage was a pain to include, but well worth it in the long run, and an interesting mechanic combat wise, too.

Altogether, Obsedai aren’t terribly complicated to level or outfit and are an absolute beast in combat, but they present some great challenges in the role playing aspect of RPGs due to their nature. Hope you enjoy this peaceful monster as much as I did (heck, I may even play him myself!)

EDIT 03/13/2015: I forgot to add in some of the specific skill bonuses. The totals have been changed to reflect the correction.

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts World Book 30: D-Bees of North America.
Recommended Setting: Good aligned, M.D.C. campaigns are highly recommended; this character works especially well in groups with Cyber-Knights, Psi-Warriors, Blucies, and Lyn-Srrial, but can function well with any justice-seeking or goodly group. Obsedai are philosophers and warriors, and though they can be very violent in battle, they are most often peaceful – even under pressure. Remember that it is impossible to conceal their inhuman appearance, and also, due to their size and power, they are likely to be attacked first in combat. It is recommended that they start the campaign already familiar with a party member who can help them learn the ways of humankind.

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'Fisher, eh? Well I can't say you look like much of a fisherman to me, but I'm just an old shopkeep; what do I l know?' - A shopkeeper after learning Fissure's name.

General Information
Nickname: “Fisher” which is a mispronounciation of their actual name, “Fissure”.
Exp. Level: One
Experience Table: Combat Cyborg (equivalent)
R.C.C.: Obsedai
O.C.C.: Not applicable.
Alignment: Scrupulous
Invoke Trust/Intimidate: 10% (Intimidate only.)
Charm/Impress: Not applicable.
Health Points: 100 (+3D6/lvl)
S.D.C.: 426 (+3D6/lvl, only applicable in S.D.C. environments; Natural A.R. of 16.)
M.D.C.: 260 (+3D6/lvl)
P.P.E.: 50 (Permanent; not a creature of magic, though they may be mistaken for an Earth Elemental.)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror/Awe Factor: 12 normally; 16 when enraged or using Stone Armour.

Stats
IQ: 12
ME: 11
MA: 9
PS: 40 (Robot equivalent, Supernatural when enraged, Lift/Carry: 2,000/1,000 lbs, ×2 when enraged. Throwing/Archery Range: +60ft)
PP: 13
PE: 25
PB: 4 (By human standards, see Vulnerabilities.)
SPD: 11 (Run: 7.5 mph.)
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Toon Tuesday: Ferret the Human Maze Rat (Rifts)

A simple but fun O.C.C., the City Rat has a few variations on its archetype that each offer a unique perspective for different city dwellers. I haven’t written many, but each one has been singular in their abilities and specializations.

I wish I had the Rifter issue with the optional rules for parkour, it would have fit well with this character. The bicycling pilot skill is also quite overlooked, I think, and in a city or small area setting has the potential to be much more useful than other pilot skills. However, there are no stats that I can find for bicycles! So, I made up some maintenance rules and general M.D.C./S.D.C. ratings – a City Rat O.C.C. starts off with a higher end, heavy duty bicycle, so I opted to give it a low M.D.C. rating. This also means that an M.D.C. bicycle could potentially work for supernaturally strong races, too. This particular character has the M.D.C. Mountain Bike version, but I hope to post all of my custom/homebrew items and materials in a collective fashion soon.

Due to new developments at home, I will have even less time for writing than usual, and I have to cut down my character posts to a biweekly basis. This is unfortunate, but hopefully I’ll be able to post on a weekly basis for awhile yet. Rest assured, I don’t think I could abandon Toon Tuesdays – it’s one of my best stress relief tools and also one of the only ways I still get to participate in the RPG community. I will grant more updates and details as they develop.

Game: Palladium Books’ Rifts RPG
Books Needed: Rifts Ultimate Edition, Rifts Bionic Sourcebook.
Recommended Setting: Best suited to inner city campaigns, this character can work well within or outside of a gang or organization. Can play either good or evil aligned campaigns, not recommended for pro-CS groups/campaigns.

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'Yeah, I know the guy you're talkin about, but anythin North of Ferris is a minefield of piggies just waitin to pluck me off the streets, you know? Oh, I'll still do it, but you're lookin at 100, no 150 extra. Take it or leave it, man.' - Ferret

General Information
Nickname: Ferret
Exp. Level: One
Experience Table: Maze Rat
R.C.C.: Human
O.C.C.: Maze Rat
Alignment: Anarchist
Invoke Trust/Intimidate: 50%
Charm/Impress: Not applicable.
Health Points: 19 (+1D6/lvl)
S.D.C.: 44 (+1D6/lvl)
M.D.C.: Not applicable.
P.P.E.: 31 (permanent)
I.S.P.: Not applicable.
Chi: Not applicable.
Horror/Awe Factor: Not applicable.

Stats
IQ: 12
ME: 15
MA: 18
PS: 15 (Lift/Carry: 300/150 lbs.)
PP: 16
PE: 19
PB: 13
SPD: 35 (Run: 23 mph.)
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